May 2012
7 posts
meeting with Natalia Gasson
out the dates on the task list
comment on the changes to the proposal
comment on your research: where from, what is inspiring
comment on the development of your own work: process, changes, reasons
weekly reflections: what has been done/achieved, what tools/media you used, are you in line with your own timescale, plan for the next week
peer reviews and tutorials: notes
April 2012
15 posts
Proposal (re-think over section 1)
Section 1: What is the title of your project? What will you work towards producing and what is your proposed end point? Explain how this relates to your work and ideas and how it extends your knowledge, understanding and creative ability (Guide: 100/150 words) I am going to work towards producing is a series video game models that i would present on a show reel alongside some of the publicity...
Bibliography
Magazines- • Xbox World • Nintendo • Game TM • X360 • Playstation Official • 3D world • MCV • The Escapist • Edge • Develop • Game Developer • Imagine FX Books- • Scott Eaton-Anatomy Books (selection of books on anatomy) • Title: Get in the Game by Mark Menscher • Title: The Game maker’s apprentice: Game development for beginners by Jacob Habgood and...
March 2012
14 posts
Game styles similar to my own(complete)
Style/genre similar to my own (neo-Victorian/post-apocalyptic)
There are a variety of games that have a similar style to one another for example Sacred 2 and Diablo are fairly similar to one another because they are both roleplaying games that use dungeon crawler methods about them.
The games that I am looking at for my research into for similar styles are: Damnation and Bioshock (for the...
Research on Game Styles similar to my...
Style/genre similar to my own (neo-Victorian/post-apocalyptic)
There are a variety of games that have a similar style to one another for example Sacred 2 and Diablo are fairly similar to one another because they are both roleplaying games that use dungeon crawler methods about them.
The games that I am looking at for my research into for similar styles are: Damnation and Bioshock (for the...
Research on Game platforms, iconic characters and...
Game Platforms
There are a variety of different game platforms for example: First person shooters (e.g. Call of Duty, battlefield, Halo etc.), Third person shooters (e.g. Gears of War, Damnation, Vanquish etc.), Action/adventure (e.g. Assassins Creed, Uncharted, Lara croft etc.), Fighting (e.g. WWE, UFC, Tekken, Mortal Kombat etc.) Survival (e.g. minecraft, Left 4 Dead, Dead rising etc.), Racing...
Task list
Tasks for Video game trailer ➢ Research the different game platforms and engines ➢ Research iconic Game characters/environments ➢ Research concept designs for the Game characters and environments and they have developed ➢ Research games that have a post apocalyptic, neo Victorian style to it. ➢ Create concepts for characters, props, environments ➢ Develop characters, props and...
Proposal draft 2
Section 1: What is the title of your project? What will you work towards producing and what is your proposed end point? Explain how this relates to your work and ideas and how it extends your knowledge, understanding and creative ability (Guide: 100/150 words) I am going to work towards producing is a video game trailer and some of the publicity elements based on the concept art that I have...
Concept art references and ideas →
Proposal draft 1
Section 1: What is the title of your project? What will you work towards producing and what is your proposed end point? Explain how this relates to your work and ideas and how it extends your knowledge, understanding and creative ability (Guide: 100/150 words) I am going to work towards producing is a video game trailer and some of the publicity elements based on the concept art that I have...